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Answer by aong152

Which part are you having trouble with - the input getting or the rotation-doing? **Input getting** if (Input.GetKeyDown ("q")) print ("q"); For rotation, assuming your character never tilts, you can...

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Answer by aong152

Chances are the engine is rendering things that you cannot see. Do you have extra cameras that are pointing at the entire maze? How complicated is each hedge polygon? Try constructing the entire maze...

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Answer by aong152

Which part are you having trouble with - the input getting or the rotation-doing? **Input getting** if (Input.GetKeyDown ("q")) print ("q"); For rotation, assuming your character never tilts, you can...

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