Answer by aong152
Which part are you having trouble with - the input getting or the rotation-doing? **Input getting** if (Input.GetKeyDown ("q")) print ("q"); For rotation, assuming your character never tilts, you can...
View ArticleAnswer by aong152
Chances are the engine is rendering things that you cannot see. Do you have extra cameras that are pointing at the entire maze? How complicated is each hedge polygon? Try constructing the entire maze...
View ArticleAnswer by aong152
Which part are you having trouble with - the input getting or the rotation-doing? **Input getting** if (Input.GetKeyDown ("q")) print ("q"); For rotation, assuming your character never tilts, you can...
View Article
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